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Final Fantasy VII
Not Guild Aware
Square
· Square
Super Famicom
Role-playing (RPG)
Final Fantasy VII 2D for Super Famicom was never officially released, but it existed as a concept during the early development phase of the original game. Development began in 1994, with the intention of being a traditional 2D RPG, in the style of Final Fantasy VI, for Nintendo's 16-bit console.
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